Keep track of the little things

WheelMates collectible and completion checklist

Keep seven collection and activity goals in one place. Mark a goal when you have finished its full requirement, then use the list to plan your next session together.

Missing something in Neuro-Void? Start with the memory-card and 13/14 custom-part checks. For a visually checked orb location, see the Shed storage containers.

What have you finished?

The official Steam achievement list separates four collection goals from listening, playing mini-games and breaking objects. Tick the goals you have completed; untick any you want to revisit.

For this visit only. Your marks are not being saved.

Mark completed goals

Your marks are a personal reminder. This checklist does not connect to Steam or read your save. Its goal count is separate from the game's completion percentage.

Neuro-Void: missing a memory card or stuck at 13/14 custom parts?

First separate the two collections. A memory card adds a recorded conversation to the Journal; an antenna belongs to car customization. A missing card and a 13/14 custom-part counter require different searches.

  1. For a memory card, compare the Journal entries you have. Note the opening words of each recording. An October 15 player thread uses those openings to identify a missing Neuro-Void entry. Its list is one player's inventory, not an official total or a solved location guide.
  2. Recheck the pipe network's optional grates. In the recorded return from 3:25:29 ↗, the pair identify a Journal discovery behind one gate and orbs on the other side. They divert steam for these side rewards before restoring the progression route. Have your partner confirm the specific grate opened. Pipe routing steps →
  3. For 13/14 parts, identify the empty customization slot. The original 13/14 thread describes an antenna below the smiling face and beside the cone. Compare that slot with your own screen before assuming you are missing the same part.
  4. Keep a landmark and ability note for each revisit. Record the blocked grate, target or route and the tool it asks for. Compare your in-game category counter after a pickup; the seven personal checkboxes above do not read or verify that counter.

Where exactly is the last antenna or memory card?

The two linked discussions had no verified location answer in our 20 October review. The pipe detour is a recorded place to check, not a confirmed location for that particular antenna or the last card in your save. We have not established a complete Neuro-Void item map.

Community questions identify what players are missing; they do not prove a location or a current-build bug. The pipe observations come from selected frames and surrounding transcript in DanQ8000's launch-week recording, reviewed 20 October 2026.

Tell the different discoveries apart

Memory cards carry recorded conversations, while scannable objects add written notes. Neuro-nodes let you hear Professor Bloom's voice and memories. The developer's story devlog explains how these fragments come together in the Journal for later reading and listening.

Custom parts belong to car customization. The developer's 11 August customization devlog describes collecting wheels, antennas and horns while exploring. Keep those appearance items separate from the gadget abilities you use to get around.

A useful session note: record the area, the type of discovery and a landmark you both recognize. Add what stopped you from reaching it so you can pick up the search together next time. Mark the full category only when the entire goal is done.

What does 100% Mates require?

The official 100% Mates achievement asks you to complete the game fully and find all its collectibles. Checking all seven boxes here does not establish that the game has awarded it.

The same Steam list also includes six named level-completion achievements and five ability-acquisition achievements. Review those separately in Steam, and use our gadget guide for Grapple, Magnetic Grabber, Magnet Wheels, Paintgun and Phase Shifter.

Looking for a particular missing achievement? Open the complete list of 21 Steam achievements, grouped by levels, abilities, collections and activities.

The public achievement descriptions identify the goals, but do not give a per-area item total, an item-location map or a formula for the game's overall completion percentage.

Choose an area to review with your partner

These names appear in the official level-completion achievements. Use them as labels for your own notes. This alphabetical list is a reference, not a route through the campaign.

  • Backyard
  • Garage
  • Hallway
  • Kitchen
  • Neuro-Void: Fragments
  • Shed

Agree on one unfinished goal before starting. If a progression block prevents you from continuing, check the dated issue guide and the original developer replies.

Shed orb location: below the platform, beside the pale containers

In the upper wooden storage area, check below the edge of the blue hexagonal platform. The recording shows golden orbs on the lower wooden boards beside large pale containers and red wall boards.

  1. Match the nearby landmarks. A green garden tool sits behind the upper wooden beams at 5:06:16; the car is on the blue hexagonal platform at 5:06:21.
  2. Look below the platform edge. At 5:06:26 the camera looks down toward the orbs and containers. Descend toward that lower shelf, rather than only searching the top surface.
  3. Check the pickup effect. At 5:06:31 golden particles surround the car beside the containers; at 5:06:36 it is on the adjacent wooden shelf. Compare the scene in the clip if your approach is different.

5:06:16 · Landmarks, descent and orb pickup ↗ · Shed four-target passage

Selected frames at 5:06:16, 21, 26, 31 and 36 reviewed on . One recorded location, not a complete Shed item map. Exact item totals, scan-object names, the full approach and current-save behavior are unverified. This launch-week footage predates the 9 September patch.

Sources and updates

Collection goals, achievement names, the six level names and five ability names were checked against the 21 public Steam achievements on (UTC). Descriptions of story discoveries come from Devlog 2; customization examples come from the developer's 11 August devlog.

Updated 20 October 2026 with Neuro-Void missing-item checks and a recorded pipe-network detour. This page combines published completion goals with one visually checked, attributed Shed orb location. It does not establish every item location, an unlock order or a tested 100% route.

Looking for individual locations?

Open the creator’s “Remaining Collectibles and Achievements” chapter at 6:55:45 alongside your checklist. The seven goals here track categories; they do not identify every item location or automatically confirm 100% completion.

6:55:45 · Remaining collectibles and achievements ↗

Chapter labels and times checked on 22 September 2026. This launch-day recording predates the September 9 Backyard fix. Its collection segment is a navigation aid, not proof that every item or achievement is covered.